I will develop an answer to the question of how can Virtual Reality be sustainably implemented into formal education. In doing this, I will present a specific didactical framework, recently developed in a project called Hotel Academy.
This is part two of my series of how to explore the many opportunities of learning and teaching online. The aim of this series is to make you familiar with the basics, potentials and risks, interactive elements, and the strategies you can use to develop and implement successfully blended learning environments. Not all students, teachers, academics are aware of the possibilities that were behind online learning. This series provides practical tips and takes you through the process of development of online learning courses.
Games are not only an integral part of our everyday routine from the early days of our life, but they are also regarded as an effective teaching method in (higher) education. Previous research has shown that business or simulation games in the classroom support problem-based learning.